Lets start the game reviews, Ill finish up the story of last my blog another day.
Today I will be reviewing Red Faction: Armageddon.
I have been a long time fan of the Red Faction series. I can still remember the very first time I had laid my hands on Red Faction for the PS2. It was an astounding game in every aspect! Red Faction was the first to implement the "GEO-Mod" technology which allowed the destruction of your surroundings! Can you imagine a door locked and it is required of you to complete a long chained quest in order to obtain this key? Well not in Red Faction! I'll just equip my trusty rocket launcher and make myself my own entrance! That hows incredible this game was. Now fast forward to Red Faction: Guerrilla, I was speechless! Guerrilla was one of the best titles out in 2009. Everything, and I mean everything was destructible. Massive bridges and buildings were demolished, all inn the name of the fun factor. Even though I had to drive ridicules miles around the destroyed bridge, I did not mind as I was the one that destroyed it. I can go on and on about Red Faction: Guerrilla, but I digress.
Red Faction: Armageddon is a complete failure. The game does not feel the same. Rather than a open world like we had seen in Red Faction: Guerrilla, we are restricted to a linear based shooter game. If I wanted to play a linear shooter game I would just put on Modern Warfare or Black OPs. What makes Volition think they can compete against Infinity Ward? The graphics are nice, but graphics can do so much. I wanted something built upon guerrilla. I literally stopped playing the game half way into it because I found it to linear and nothing original. I don't know guys, I might be over-reacting because I am seeing the down fall of one of my favorite games.